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Interaction design: foundations, experiments

This book collects experiments and discussions pursued over a period of some 6 years. It is not an overview of, or introduction to, interaction design in a more general sense. It is a discussion about the foundations of interaction design both as academic subject and as design practice. Our concern has been to present one – our – view, and to do so as consistent and uncompromising as we could.

Interaction Design: Foundations, Experiments is the result of a series of projects, experiments and curricula aimed at investigating the foundations of interaction design in particular and design research in general. The first part of the book – Foundations – deals with foundational theoretical issues in interaction design. An analysis of two categorical mistakes -the empirical and interactive fallacies- forms a background to a discussion of interaction design as act design and of computational technology as material in design. The second part of the book – Experiments – describes a range of design methods, programs and examples that have been used to probe foundational issues through systematic questioning of what is given. Based on experimental design work such as Slow Technology, Abstract Information Displays, Design for Sound Hiders, Zero Expression Fashion, and IT+Textiles, this section also explores how design experiments can play a central role when developing new design theory.

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Author: Lars Hallnäs
Author: Johan Redström
Department: University College of Borås, Borås, Sweden

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